In depth Guide for Slavers Of Skyrim

Chapter:	Entity Tester Tool desciption
Modul: Tester Tool Modul
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Written for: Stage 2
in the year of: 2025
Month: 1
Day: 6
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!!! IMPORTANT !!! -- This document describe a separate download from the main file!

Purpuse of this tool to assist testing the mod sub sstems that hard to test by normal means.
This systems usualy require cycle end event, and or by chance of random number generation.

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How to use:
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After loading a game or starting new game you recive a new spell called: SLOS Tool Test Spell
This spell found in illusion spells. The spell used to open up the tester menu.

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Main functions:
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-Reset
-Set
-Test entity
-Sub Modules
-Event

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Reset menu can be used restore original state
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Can restore:
-Slaver guild trust
-Ring of Zenithar Trust
-Whiterun region Local lord trust and evidence aginst player
-Restart internal - the slaver guild enttiy quest this way reseting internal variables, same effect can be archived by restarting the Slavers Of Skyrim Core, but that is more radical as restart the full mod!
this solution a lot less resource intensive and quicker.

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Set menu:
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its used to set specific variables to desired values.
its useful to test faction reactions to certin trust levels
Evry faction trust level can be changed by 1 point incrasing or decrasing it
Plus whiterun region entity evidence aginst player can be changed.

all of this values are disaplyed inside the menu so easy to fallow.

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Test Entity menu:
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useful to manipulate directly the entitys and order direct reaction from entitys.
options here:
Give gold to player -- useful to test out player mercanarys... give 10 000 gold
give guld base -- force conquere a slaver guild base, its same as player conquere a slaver base
Give Ring of Zenithar base -- a ring of zenithar member controled base given to player

Options for strike player:
Slaver Guild attack player
Slaver guild attack player base ( if the base belong originaly to slaver guild )
Local lord entity ( Whiterun entity ) attack the player
Local lord entity ( Whiterun entity ) attack the player owened slaver base

word of warning:
after the strike team sent no way to recall! only if the mod restarted.

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Sub Modules menu:
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Shady Sub menu:
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-Depth0,1,2,3: set depth level and 501 gold depth on player. shady figure has 4 possible level of warning of player depth. 0 send a letter, 1,2,3 send whatan varriors to collect the tax.
final 3 stage means you going to pay no matter what, pay gold or go slavery of fight your way out.

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Events menu:
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-Cycle: on command trigger end of cycle event. useful to test end of cycle effect.